Life: To Save or Spend
Educational Game Prototype
About this project
This project was developed during my graduate course Educational Game Design. The final project for this class was to create an educational game prototype. I used this project for my final master's project at the University of Cincinnati. This project came into existence when trying to create a way for young adults to learn how to save and spend money better.
The evaluation plan and report discuss my research and methodology for evaluating the usability of Life: to Save or Spend. To understand more about this project, click the links below.
The final presentation will be conducted on November 24th, 2020.